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Mission System Test1

+8
Nabajo Vianl
Scipio
Lost One
Ninjamouse1
YoungCoco
radori
Shadow
Oturan
12 posters

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1Mission System Test1 Empty Mission System Test1 Sun Nov 08, 2009 12:30 am

Oturan

Oturan
Kage
Kage

Welcome to another Oturan Update!

As you play, you will realize that Oturan has a very visual mission system. Instead of simply seeing text in the chat box of the status, and rules of your mission. Menu's and other images will pop up to give you a much better naruto experience. Below you can see a basic mission setup for one of sakuras many missions!

Enjoy!

Oturan Mission System(Sakura)

-Oturan Victory

http://oturanonline.ultimaterpg.org

2Mission System Test1 Empty Re: Mission System Test1 Sun Nov 08, 2009 12:40 am

Shadow

Shadow
Academy Student
Academy Student

Awesome !! Nice work!!

3Mission System Test1 Empty Re: Mission System Test1 Sun Nov 08, 2009 12:41 am

Oturan

Oturan
Kage
Kage

Thanks, i try :P

http://oturanonline.ultimaterpg.org

4Mission System Test1 Empty Re: Mission System Test1 Sun Nov 08, 2009 8:12 am

radori

radori
Genin
Genin

Lol nice job ... more like awesome job XD tongue

5Mission System Test1 Empty Re: Mission System Test1 Sun Nov 08, 2009 8:16 am

Oturan

Oturan
Kage
Kage

Thanks. But dont worry. There will be alot more intense missions in the game. This is like one of your first academy missions. And i might make it the only way to even get your headband.
ex.
You pass the academy final exam. Iruka says theres no more headbands come back later. SO you gotta talk to sakura, and she tells you to deliver the headband. Next you give them to iruka and he says "Thanks, wait... arent you one of the students who passed the exam. Heres your headband, congrats!" lol
tongue

http://oturanonline.ultimaterpg.org

6Mission System Test1 Empty Re: Mission System Test1 Sun Nov 08, 2009 1:43 pm

Shadow

Shadow
Academy Student
Academy Student

ROFLMAO i see.

7Mission System Test1 Empty Re: Mission System Test1 Sun Nov 08, 2009 3:28 pm

YoungCoco

YoungCoco
Veteran
Veteran

Ironic, but a great tutorial mission. Well, I say tutorial, more like great for the early learning steps of the game.

8Mission System Test1 Empty Re: Mission System Test1 Sun Nov 08, 2009 3:52 pm

Oturan

Oturan
Kage
Kage

Yep, this will a begginer mission for sure Smile

http://oturanonline.ultimaterpg.org

9Mission System Test1 Empty Re: Mission System Test1 Mon Nov 09, 2009 1:56 am

Ninjamouse1

Ninjamouse1
Veteran
Veteran

Wow, nice menu, great starting mission idea lol, irony to the max.

10Mission System Test1 Empty Re: Mission System Test1 Tue Nov 10, 2009 4:28 pm

Oturan

Oturan
Kage
Kage

lol thanks.

Im gonna try making some more menus for different characters. And maybe get different emotions for more intense missions.
Smile

http://oturanonline.ultimaterpg.org

11Mission System Test1 Empty Re: Mission System Test1 Wed Nov 11, 2009 1:33 am

Ninjamouse1

Ninjamouse1
Veteran
Veteran

Yeah that's good, I like to see some variety lol.

12Mission System Test1 Empty Re: Mission System Test1 Wed Nov 11, 2009 8:21 am

Oturan

Oturan
Kage
Kage

lol yea. Like you might see sakura happy in this one. But if you go to a boss battle againts maybe sasori. It would show a more dramatic in-pain face.

tongue

http://oturanonline.ultimaterpg.org

13Mission System Test1 Empty Re: Mission System Test1 Sun Dec 20, 2009 8:33 pm

Lost One

Lost One
Genin
Genin

Looks awesome, man Oturan outstanding stuff Smile

14Mission System Test1 Empty Re: Mission System Test1 Sun Dec 20, 2009 10:13 pm

Oturan

Oturan
Kage
Kage

Thanks

When/If i give out a demo for active members, ill have a good 10 missions to try out. Smile

http://oturanonline.ultimaterpg.org

15Mission System Test1 Empty Re: Mission System Test1 Sun Dec 20, 2009 11:53 pm

Ninjamouse1

Ninjamouse1
Veteran
Veteran

Oturan wrote:Thanks

When/If i give out a demo for active members, ill have a good 10 missions to try out. Smile

Woot! That's great news, i'm so looking forward to seeing all the work you've done! Most of the time when i get the engine everything is basically empty.

16Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 12:02 am

Scipio

Scipio
Chuunin
Chuunin

It is a wonderful idea to give certain active and helpful members an Alpha Test type thing. I love that you interact with NPC's for missions and not just Collect or something.
Also, kind of off topic, I think you should have an escort mission as an S-Rank to challenge people because escorting NPC's is ALWAYS frustratingly difficult.

http://datgai.webs.com

17Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 12:06 am

Ninjamouse1

Ninjamouse1
Veteran
Veteran

Yeah i think if there is a special test it will be the biggest one yet, i remember the very first one i think only two others apart from myself were invited. As for the escorting Npc thing i couldn't agree more, i hate those missions!

18Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 12:55 am

Scipio

Scipio
Chuunin
Chuunin

I think we should have Alpha just to check compatability and such. (Also so I can see how much Im gonna lag cause I have a slow ass 512 mb computer)

Omg Ninjamouse, God of War 2 escorting the translator on Titan Difficulty. I wanted to kill myself.

http://datgai.webs.com

19Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 2:40 pm

Nabajo Vianl

Nabajo Vianl
Veteran
Veteran

sounds good, alot of the updates about how its going makes it sound epic Very Happy
and i know its going to actually BE epic!
+ escort missions are a b**** specially when you have a gun on the game >.> you just want to shoot the guy/chick cause of their wondering

http://www.z6.invisionfree.com/H4X0R

20Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 2:57 pm

Scipio

Scipio
Chuunin
Chuunin

I'd just like to see a lot of veriety in what you are required to do in the mission. I would love to see a stealth based mission but that would be difficult to code because you would have to add some Line of sight/Perception distance type AI into the NPCs .

And what game are you referring to Vianl?

http://datgai.webs.com

21Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 3:02 pm

Nabajo Vianl

Nabajo Vianl
Veteran
Veteran

i cant remember the game i played where this happened, i think it was SWAT on ps2 or something, not sure i cant remember, but mainly shooting games where you escort >.>

http://www.z6.invisionfree.com/H4X0R

22Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 4:02 pm

Oturan

Oturan
Kage
Kage

Scipio wrote:I'd just like to see a lot of veriety in what you are required to do in the mission. I would love to see a stealth based mission but that would be difficult to code because you would have to add some Line of sight/Perception distance type AI into the NPCs .

Actually.... Your on to something. And it actually isnt that hard to program!!!
Very Happy

All i have to do is set the npc's sight range to different levels. And you would have to follow a very close nit path to get by un-noticed. Make one wrong move, and they'll come at you quick!

Sound good? Smile

http://oturanonline.ultimaterpg.org

23Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 4:12 pm

Scipio

Scipio
Chuunin
Chuunin

Love it. Although, make it still completable even if you get caught.

http://datgai.webs.com

24Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 4:56 pm

Nabajo Vianl

Nabajo Vianl
Veteran
Veteran

Scipio wrote:Love it. Although, make it still completable even if you get caught.

meaning like, even if you can caught, you can just kill them/shake them off and continue?

http://www.z6.invisionfree.com/H4X0R

25Mission System Test1 Empty Re: Mission System Test1 Mon Dec 21, 2009 5:10 pm

Scipio

Scipio
Chuunin
Chuunin

Correct.

http://datgai.webs.com

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